Everything your studio can do
TALK TO YOUR TEAM
Walk up to anyone and talk, by typing or with your voice. Phil runs the creative side, Mr. Wang plans the work, and each teammate has their own job and personality.
FROM IDEA TO LAUNCH
The chalkboard shows where your game is across eight stages, how close it is to market, and what to do next.
THE PLAYTEST TV
Play your game live and press F8 or F9 inside it to stop on a moment, draw on it, and tell the team what should change. Invite friends to play from the same spot.
THE DESIGN DESK
Say what should change on a character in your own words, and the team changes the real one in your game's style. Draw on any scene to show exactly where you want something.
FREE ASSETS
Search free textures, 3D models, skies, sounds and music, and add them to your game in one click.
SKILLS AND HIRING
Teach the team new skills, and hire specialists from the catalog or create your own.
LAUNCH TOOLS
A store page, trailer, press kit and devlogs, with teammates who help you write them.
YOUR AI, YOUR CHOICE
Run free local models on a strong PC, or use your own AI account. If limits run out, a local model can cover.